pyrharckade/CONF/DefTransition.py
2018-11-06 14:20:43 +01:00

40 lines
1.0 KiB
Python

import pygame
import sys
import time
import subprocess
import os
from pygame.locals import *
from DefFrontEndEmuMapFile import *
from DefFrontEndEmuFile import *
from ConfAllPath import *
from DefFrontEndGameMapFile import DefFrontEndGameMap
from DefLaunchSomethingFile import DefLaunchSomething
from DefDownladPerGame import DownloadGraphical
from DefCheckEnvFile import DefCheckEnv
def Transition(Resolution,emu,MapingEmu,li,CptEmu,MAX_EMU,MAX,Orientation):
PyrScreen = pygame.display.set_mode(Resolution,FULLSCREEN)
pygame.mixer.quit()
movie = pygame.movie.Movie('MEDIA/boom.mpg')
movie.set_volume(0.8)
#VIDE FULLSCREEN
mrect = pygame.Rect((0,0),Resolution)
#mrect = pygame.Rect(WHERE_SNAP,SIZE_SNAP_CONVERT)
movie.set_display(PyrScreen,mrect)
movie.play()
while movie.get_busy():
evt = pygame.event.wait()
if any( [ evt.type == JOYAXISMOTION,evt.type == JOYBUTTONDOWN, evt.type == QUIT,evt.type == KEYDOWN] ):
T1=0
T2=0
movie.stop()
movie=None
pygame.mixer.init()
break
pygame.display.flip()